Orchestrator
I spent some time last night and this morning learning about Orchestrator, a visual scripting plugin for Godot. I was mostly taking a look to see if my son might want to try it out, as an alternative to “regular” coding. He knows Scratch pretty well, but hasn’t taken to written coding yet. I thought Orchestrator might offer him a way to make stuff happen in Godot, using a style of programming he’s used to.








