GWJ ideas

Current thinking for the jam, either:

  • starting over from scratch on the NS-Tower-inspired game I’ve tinkered with on and off (see a GIF of it here), and adding something to escape from, like a rising water level.
  • a horizontal - scrolling space shooter where you can only move in short bursts, which I’m calling “we only have hyperdrive”
Ross Karchner @rossk
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