awww

Auto-generated description: A user named bartalonmew comments on a jam game, praising its enjoyable gameplay, programmer art, and sound effects.

Bird Bonkers is live on itch.io. It’s not going to win any awards, but I think it’s fun and challenging, and it let’s me cap off a weird year with at least one non-embarrassing jam submission.


Still needs… all of the polish, but Bird Bonker basically works. Flapping uses “fish power”, bonk birds to get them to drop fish, which you need to grab to replenish your fish power. I am not an ornithologist, so I may have made some incorrect assumptions about how birds work.


Not a bird


Cool that Zork is now open source, but it’s kind of wild that Zork is now a Microsoft property.


this gog.com survey is pretty weird

Auto-generated description: A survey question asks respondents to rate their agreement with statements about changing game reviews and feelings towards GOG, with options ranging from Not at all to To a very great extent.

Still making birds


Currently listening: Apple in China by Patrick McGee 📚


I don’t know why I was thinking about this just now, but almost exactly 15 years ago there was a mini-scandal involving DC Tech Events.


New on DC Tech Events: Per-week pages, like this week.


Wife: Whatcha doing?

Me: Making a bird

Wife: For a game?

Me: Yeah

Wife: What’s the bird going do?

Me: …

… bonk other birds?

Wife: you should call the game Bird Bonkers


Finished Listening: Altamont by Joel Selvin 📚


like a room without a roof

I was playing Glypha the other day, and wondered if an “endless Joust” game would be fun– instead of discrete levels, you keep proceeding upward. It turns out, Joust Revival is exactly that. I can’t get it to work with Wine, though, and if a game isn’t playable on Linux, does it really exist?

Either way, Revival is otherwise a re-creation of the classic arcade Joust game. I have something different in mind, but definitely with the DNA of Joust. Or Glypha. I’m pretty sure I played Glypha first. I think I’m going to give it a try in the upcoming GitHub Game Off.

2025 hasn’t been a productive year for making games. The job hunt and related Government uncertainty basically ate up the first seven months, and I haven’t really recovered the lost momentum. I am going to try to end strong with three simple jam games before the end of the year, the one described above, and two jams I’ve enjoyed participating with in the past: the 1-Button Jam and the 20 Second Game Jam. Embrace constraints!

Pinball Putt was my entry in the 2024 1 Button Jam, and twenty thousand milliseconds my entry in the 2023 20 Second Game Jam.


This is apparently a legit organization– but something seems off about this letter. I found the tone a little… menacing? Maybe it’s my imagination.


Currently listening: Altamont by Joel Selvin 📚


back on my bullshit: I know I change my mind about this every 9 months or so, but I once again have a mastodon account, and have forwarded my fediverse followers over there: @16DBatteries


Six years ago, I was in Vegas for Splunk .Conf, and took the opportunity to see a Willie Nelson show


Overrated


Picked this up at a library sale. Getting the enhanced CD stuff working on Linux, in 2025, feels like a challenge.


I’m happy with lighting system and movement, and exploring the map actually… feels fun?

It’s still far from a “real game”, but I’ve got some ideas on how to handle equipment, combat. effects, mob movement, and character building/stats, etc, and I think I’ve got a good platform for that now.