My first game jam entry was beat game, submitted to the So Bad It’s Good Game Jam in July 2023. Until then, I’d worked on tutorials, toy projects, and had done some tinkering on a recreation of Spin Doctor.

The game ranked 4th overall and won the “uniqueness” category. I’m proud of that, but clearly the “so bad” theme worked in my favor. I periodically wonder what a good version of that game would look like, and I’m looking for a way to get back into game dev after a couple of months out of it.

So, that’s my summer project, I think. I’m eyeing a few upcoming game jams, but if I get some momentum on this, I’ll probably just keep plugging away on it.