Loopnik
Loopnik Begins
Some progress on the “beat game” remake (for the moment, called “Loopnik”). It’s much easier now that I have a better idea of what I’m doing and how to structure things. Aside from level advancement, this does everything the original does, with half the lines of code.
The “graphics” are kind of charmless and generic right now, but they’re placeholders. The donut is from Kenney.
From so bad it's good to so good it's good
My first game jam entry was beat game, submitted to the So Bad It’s Good Game Jam in July 2023. Until then, I’d worked on tutorials, toy projects, and had done some tinkering on a recreation of Spin Doctor.
The game ranked 4th overall and won the “uniqueness” category. I’m proud of that, but clearly the “so bad” theme worked in my favor. I periodically wonder what a good version of that game would look like, and I’m looking for a way to get back into game dev after a couple of months out of it.
So, that’s my summer project, I think. I’m eyeing a few upcoming game jams, but if I get some momentum on this, I’ll probably just keep plugging away on it.
