Robo Rampage
I’ve finished “Robo Rampage”, and thus I’m done with the Complete Godot 3D course.
Towards the end, I kind of wanted to just get it over with, so I didn’t put much effort into decorating the level (in fact, most of the decoration you do see was added by Benjamin). Still, I like that it’s got enemies that chase you, some interesting lighting effects, and two different guns that recoil and spawn little sparky-effects where the bullets impact.
What’s next? I want to get out of the tutorial headspace and work on my own projects for a while. I did start this Blender tutorial a few weeks ago, and plan to pick it up again. In the meantime, revel in this sweet-ass trash can I made all by myself!
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