Gamedev Goals for 2024
In the next year, I’d like to:
- Watch less YouTube, watch more Udemy, more O’Reilly Learning, more books, more blog posts and independent websites.
- Whip the not-yet-titled “jumping game” into something you can download (buy?) on (at least) the Google Play Store.
- Create a new game, that teaches some cybersecurity concepts, and get it out in the world (even as a beta or preview) in time for Cybersecurity Awareness Month (October). This is not courseware. My reference point is SimCity. SimCity doesn’t teach you how to work in local government, but you walk away with insights into the sort of decisions and trade-offs that go into running a city. I want to make something that puts fun first, but where success means thinking like a CISO (or someone similarly in charge of cybersecurity for an organization).