Donelike
I did the thing! I finished all 13 parts of Selinadev’s Godot 4 Roguelike tutorial.
There were a good number of things that were new to me: procedural map generation, AStar navigation, custom resources, and using those custom resources to compose entities. I’m happy with the knowledge gained by working through this.
The end product is… not my cup of tea, really.
On roguelikes generally: When I was a kid, one of the computers available to me had nethack installed. I poked around a bit, but it never really clicked for me (and the same computer had SimCity! ). One turn-based roguelike I do play these days is Hoplite. I think what I like about Hoplite is that it plays almost like a board or puzzle game, the challenge is in reasoning about how to get through the level safely.








